How and why games work | loop scheme

Philipp Zupke: How and why games work

In this post,  Philipp Zupke discusses how games work and what makes them so engrossing. Based on the works of Raph Koster’s  “Theory of Fun” And Daniel Cooks’ “Feedback System”, his analysis offers an insight on fun and learning, loop, strategies, goals and player agency.

Learn more about the topic by watching “Defining Gameplay: Between structure and chaos” by Alexandre Mandryka (Ubisoft).

Read the full article.