A literature review of gamification design frameworks

A literature review of gamification design frameworks

Abstract – This paper presents a review of the literature on gamification design frameworks. Gamification, understood as the use of game design elements in other contexts for the purpose of engagement, has become a hot topic in the recent years. However, there’s also a cautionary tale to be extracted from Gartner’s reports on the topic: many gamification-based solutions fail because, mostly, they have been created on a whim, or mixing bits and pieces from game components, without a clear and formal design process. The application of a definite design framework aims to be a path to success. Therefore, before starting the gamification of a process, it is very important to know which frameworks or methods exist and their main characteristics. The present review synthesizes the process of gamification design for a successful engagement experience. This review categorizes existing approaches and provides an assessment of their main features, which may prove invaluable to developers of gamified solutions at different levels and scopes.

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Alberto Mora, Daniel Riera, Carina Gonzalez,  Joan Arnedo-Moreno, “A literature review of gamification design frameworks”, Conference paper, September 2015

Robot Factory: an app to build your robot

Robot Factory – the new app of Brooklyn-based developer Tinybop – Robot Factory is more than a simple interactive iOS game to build robots. It’s a digital toybox conceived to allow kids to practice imaginative play by following the path and the spirit of the original Lego blocks.

You can discover more on FastCoDesing.

Download the app (iPad).

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